Weekend project and (quick) unity web player test. This isn’t optimized, so be careful not to add to many spheres because the polycount does tend to get on the high side pretty quick. Easy 300/100 fps with 100/300 draw calls on my laptop though. Click this link to open a live demo (requires the unity web player plugin).
This entry was posted in the catagorie(s): 3d, Web on October 14, 2012, and is licenced as Creative Commons Attribution-NonCommercial 3.0 Unported.
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